03 / AboutWho I am

A builder who
came up through games.

The short version of how curiosity about how games work turned into a computer science & engineering degree.

Based in
San Jose, California
Studying
CSE at UC Merced
Interests
Architecture · Game design
Headshot

I learn by building things, taking them apart, and rebuilding them better.

It started with a curiosity for how games actually work. As a volunteer with the Midjiwan community, I adapted the strategy game Polytopia into Minecraft using Java, writing scripts to automate and speed up server creation.

"That instinct to take things apart and understand them is what led me to engineering."

From there I kept going — building and shipping mods for Helldivers 2 and Balatro by modifying render files and drawing my own pixel art. That turned into a CS & Engineering degree at UC Merced, where I now work across C++ systems, full-stack web with React and Flask, MIPS assembly, and data analysis in MATLAB.

I'm most drawn to problems that live where clean architecture meets something people can actually play — and I'm currently looking for internships where I can build exactly that.

01 / Skills

The toolkit I work with.

Languages & Systems

  • Java 01
  • Python 02
  • C++ 03
  • Kotlin 04
  • MIPS Assembly 05
  • HTML 06

Frameworks & Data

  • React 01
  • Flask 02
  • MATLAB 03
  • Jupyter 04
  • Excel & PowerPoint 05

Creative & Lab

  • Blender 3D 01
  • Photoshop 02
  • Video Editing 03
  • Research 04
  • Lab Safety & Instruments 05
02 / Also

Languages & recognition.

Languages

EnglishFirst language
PunjabiSecond language
French6 years · 3 in high school

Awards

AP Scholar
For excelling in AP courses — Evergreen Valley High School.
1st — Bottle Rocket
Northern California Science Olympiad (3rd in Hovercraft).